PGD-000
Ring of Destruction
Hobby Secret Rare
Trap Card
Destroy 1 face-up Monster Card and inflict Direct Damage equal to the
destroyed cards ATK to the Life Points of both you and your opponent.
PGD-001
Molten Behemoth
Common Card
Fire/Pyro/5 stars/ATK 1000/DEF 2200
A giant born from magma, it attacks with a magma punch.
PGD-002
Shapesnatch
Common Card
Dark/Machine/5 stars/ATK 1200/DEF 1700
A bow tie with horrible power, it attacks an opponent by controlling
others.
PGD-003
Souleater
Common Card
Earth/Fish/4 stars/ATK 1200/DEF 0
A living wonder of mystery.
PGD-004
King Tiger Wanghu
Rare Card
Earth/Beast/4 stars/ATK 1700/DEF 1000
As long as this card remains face-up on the field, all monsters with an
ATK
equal to 1400 or less that are Normal Summoned or Special Summoned
(excluding Flip Summon) are automatically destroyed.
PGD-005
Birdface
Common Card
Wind/Winged Beast/4 stars/ATK 1600/DEF 1600
When this card is sent to the Graveyard as a result of battle, you can
add 1
Harpie Lady from your deck to your hand.
PGD-006
Kryuel
Common Card
Dark/Fiend/4 stars/ATK 1000/DEF 1700
When this card is sent to the Graveyard as a result of battle, toss a
coin
and call it. If you call it right, destroy 1 monster on your opponents
side
of the field.
PGD-007
Arsenal Bug
Common Card
Earth/Insect/3 stars/ATK 2000/DEF 2000
If there are no face-up Insect-Type monsters (except this monster) on
your
side of the field, both the ATK and DEF of this monster become 1000
points.
PGD-008
Maiden of the Aqua
Short Print
Water/Aqua/4 stars/ATK 700/DEF 2000
As long as this card remains face-up on the field, the field is treated
as
Umi. (However, there is no increasing or decreasing of ATK/DEF due to
Umi
s effect.) If there is an active field card on the field, this effect
is
not applied.
PGD-009
Jowls of Dark Demise
Rare Card
Water/Fiend/2 stars/ATK 200/DEF 100
FLIP: Take control of 1 monster on your opponents side of the field
until
the end of the turn that this cards effect is activated. When the
controlled monster attacks, it may attack your opponents Life Points
directly.
PGD-010
Timeater
Common Card
Dark/Machine/6 stars/ATK 1900/DEF 1700
If this monster destroys a monster on your opponents side of the field
in
battle, your opponent skips his/her next Main Phase 1.
PGD-011
Mucus Yolk
Short Print
Dark/Aqua/3 stars/ATK 0/DEF 100
This card may attack your opponents Life Points directly. Each time
this
card inflicts battle damage to your opponents Life Points, increase
the ATK
of this card by 1000 points during your next Standby Phase. The ATK
increase
lasts as long as this card remains face-up on the field.
PGD-012
Servant of Catabolism
Common Card
Light/Aqua/3 stars/ATK 700/DEF 500
This monster may attack your opponents Life Points directly.
PGD-013
Moisture Creature
Rare Card
Light/Fairy/9 stars/ATK 2800/DEF 2900
If you Tribute Summon this monster by offering 3 monsters on the field
as a
Tribute, destroy all Magic and Trap Cards on your opponents side of
the
field.
PGD-014
Gora Turtle
Rare Card
Water/Aqua/3 stars/ATK 1100/DEF 1100
As long as this card remains face-up on the field, monsters with an ATK
equal to 1900 or more cannot attack.
PGD-015
Sasuke Samurai
Super Rare
Wind/Warrior/2 stars/ATK 500/DEF 800
When this monster attacks a face-down Defense Position monster, destroy
the
face-down monster immediately with this cards effect without flipping
it
face-up or damage calculation.
PGD-016
Poison Mummy
Common Card
Earth/Zombie/4 stars/ATK 1000/DEF 1800
FLIP: Inflict 500 points of Direct Damage to your opponents Life
Points.
PGD-017
Dark Dust Spirit
Short Print
Earth/Zombie/6 stars/ATK 2200/DEF 1800
This card cannot be Special Summoned. This card returns to the owners
hand
during the end phase of the turn that this card is Normal Summoned,
Flip
Summoned, or flipped face-up. If this card is Normal Summoned, Flip
Summoned, or flipped face-up, destroy all face-up monsters except this
monster on the field.
PGD-018
Royal Keeper
Common Card
Earth/Zombie/4 stars/ATK 1600/DEF 1700
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. When this card is flipped face-up, increase the ATK
and DEF
of this card by 300 points until the end of the turn that this card is
flipped face-up.
PGD-019
Wandering Mummy
Rare Card
Earth/Zombie/4 stars/ATK 1500/DEF 1500
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. After you use this effect, shuffle all face-down
Defense
Position monsters on your side of the field and return them in
face-down
Defense Position to your side of the field.
PGD-020
Great Dezard
Ultra Rare
Dark/Spellcaster/6 stars/ATK 1900/DEF 2300
When this monster destroys the following number of monster in battle,
the
following effects are activated in order:
One: As long as this card remains face-up on the field, negate the
activation and effects of all Magic and Traps that specifically
designate
this card as a target and destroy them.
Two: You can Special Summon 1 Fushioh Richie from your hand or your
Deck
by offering this card as a Tribute during your Main Phase.
PGD-021
Swarm of Scarabs
Common Card
Dark/Insect/3 stars/ATK 500/DEF 1000
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. When this card is Flip Summoned, destroy 1 monster on
your
opponents side of the field.
PGD-022
Swarm of Locusts
Common Card
Dark/Insect/3 stars/ATK 1000/DEF 500
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. When this card is Flip Summoned, destroy 1 Magic or
Trap
Card on your opponents side of the field.
PGD-023
Giant Axe Mummy
Common Card
Earth/Zombie/5 stars/ATK 1700/DEF 2000
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. When the ATK of a monster on your opponents side of
the
field that attacks this card in face-down Defense Position is lower
than the
DEF of this monster, the attacking monster is destroyed.
PGD-024
8-Claws Scorpion
Common Card
Dark/Insect/2 stars/ATK 300/DEF 200
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. When this card targets a face-down Defense Position
monster
on your opponents side of the field in battle, the ATK of this card
becomes
2400 during that damage step calculation only.
PGD-025
Guardian Sphinx
Ultra Rare
Earth/Rock/5 stars/ATK 1700/DEF 2400
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. When this card is Flip-Summoned, return all monsters
on
your opponents side of the field to the owners hand.
PGD-026
Pyramid Turtle
Rare Card
Earth/Zombie/4 stars/ATK 1200/DEF 1400
When this card is sent to the Graveyard as a result of battle, you may
select 1 Zombie-Type monster with a DEF of 2000 or less from your Deck
and
Special Summon it to the field in face-up Attack or Defense Position
(no
Tribute is required for monsters of Level 5 or more). The Deck is then
shuffled.
PGD-027
Dice Jar
Short Print
Light/Rock/3 stars/ATK 200/DEF 300
FLIP: Both players roll a six-sided die once. The player with the
lowest
result takes Direct Damage equal to his/her opponents result X 500
Life
Points. However, if a winners result is 6, the loser takes 6000 points
of
Direct Damage. If the results are the same, both players roll again.
PGD-028
Dark Scorpion Burglars
Short Print
Dark/Warrior/4 stars/ATK 1000/DEF 1000
When this card inflicts Battle Damage to your opponents Life Points,
your
opponent selects 1 Magic Card from his/her Deck and sends it to the
Graveyard. The Deck is the shuffled.
PGD-029
Don Zaloog
Ultra Rare
Dark/Warrior/4 stars/ATK 1400/DEF 1500
When this card inflicts Battle Damage to your opponents Life Points,
you
can select and activate 1 of the following effects:
Select 1 card from your opponents hand randomly and discard it to the
Graveyard.
Send 2 cards from the top of your opponents Deck to the Graveyard.
PGD-030
Des Lacooda
Common Card
Earth/Zombie/3 stars/ATK 500/DEF 600
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. When this card is Flip-Summoned, you can draw 1 card
from
your Deck.
PGD-031
Fushioh Richie
Ultra Rare
Dark/Zombie/7 stars/ATK 2600/DEF 2900
This card only be Special Summoned from your hand or your Deck by
offering 1
Great Dezard that has fulfilled the condition as a Tribute. You can
flip
this card into face-down Defense Position once per turn during your
Main
Phase. As long as this monster remains face-up on the field, negate the
activation and effects of all Magic or Trap cards that specifically
designate this card as a target and destroy them. When this card is
flipped
face-up you can Special Summon 1 Zombie-Type monster from your
Graveyard in
face-up Attack or Defense Position.
PGD-032
Cobraman Sakuzy
Common Card
Earth/Reptile/3 stars/ATK 800/DEF 1400
You can flip this card into face-down Defense Position once per turn
during
your Main Phase. When this card is flipped face-up, look at all Set
Magic
and Trap Cards on your opponents side of the field and then return
them to
their original position.
PGD-033
Book of Life
Super Rare
Magic Card
Special Summon 1 Zombie-Type monster from your Graveyard I n face-up
Attack
and Defense Position and remove 1 monster in your opponents Graveyard
from
play.
PGD-034
Book of Taiyou
Short Print
Magic Card
Flip 1 face-down monster on the field into face-up Attack Position.
PGD-035
Book of Moon
Rare Card
Magic Card: Quick Play
Flip 1 face-up monster on the field into face-down Defense Position
PGD-036
Mirage of Nightmare
Super Rare
Magic Card: Continuous
During your opponents Standby Phase, draw cards until your hand has 4
cards. During your Standby Phase, randomly discard the same number of
cards
you drew with this cards effect to the Graveyard.
PGD-037
Secret Passage to the Treasures
Common Card
Magic Card
Select 1 face-up monster with an ATK equal to 1000 points or less on
your
side of the field. During the turn this card is activated, the selected
monster can attack your opponents Life Points directly.
PGD-038
Call of the Mummy
Common Card
Magic Card: Continuous
If there is no monster on your side of the field, you can Special
Summon 1
Zombie-Type monster from your hand. You can use this cards effect once
per
turn.
PGD-039
Timidity
Common Card
Magic Card
Both players cannot destroy Set Magic and/or Trap Cards on the field
until
your opponents next End Phase.
PGD-040
Pyramid Energy
Common Card
Magic Card: Quick-Play
You can select and activate 1 of the following effects.
Increase the ATK of all face-up monsters on your side of the field by
200
points until the End Phase of the turn this card is activated.
PGD-041
Tutan Mask
Common Card
Trap Card: Counter-Trap
Negate the activation and the effect of a Magic or Trap Card that
specifically designates 1 face-up Zombie-Type monster as a target and
destroy it.
PGD-042
Ordeal of a Traveler
Short Print
Trap Card: Continuous
You can activate this cards effect when your opponent attacks. Your
opponent randomly selects 1 card in your hand and calls the Type of the
card
(Monster, Magic, or Trap). If your opponent calls it wrong, the
attacking
monster is returned to its owners hand.
PGD-043
Bottomless Shifting Sand
Common Card
Trap Card: Continuous
At the end of your opponents turn, destroy the face-up monster(s) with
the
highest ATK on the field. During your own Standby Phase, if you have 4
or
less cards in your hand, this card is destroyed.
PGD-044
Curse of Royal
Rare Card
Trap Card: Continuous
Negate the activation of a card that includes the effect of destroying
1
Magic or Trap Card and destroy it.
PGD-045
Needle Ceiling
Common Card
Trap Card
You can activate this card only when there are 4 or more monsters on
the
field. Destroy all face-up monsters on the field.
PGD-046
Statue of the Wicked
Super Rare
Trap Card
When this face-down card is destroyed and sent to the Graveyard,
Special
Summon 1 Wicked Token (Fiend-Type/DARK/4 Stars/ATK 1000/DEF 1000) in
Attack or Defense Position on your side of the field.
PGD-047
Dark Coffin
Short Print
Trap Card
When this face-down card is destroyed and sent to the Graveyard, your
opponent must select and execute 1 of the following effects:
Discard 1 card in his/her hand
PGD-048
Needle Wall
Common Card
Trap Card: Continuous
During your Standby Phase, roll a six-sided die once. Treat your
opponents
Monster Card Zone as #s 1-5, counting from your right. Destroy the
monster
that is in the same Monster Card Zone as the die result. If the result
is 6,
roll again.
PGD-049
Trap Dustshoot
Common Card
Trap Card
You can activate this card only when your opponent has 4 or more cards
in
his/her hand. Look at your opponents hand, then select 1 Monster Card
and
return it to its owners Deck. The Deck is then shuffled.
PGD-050
Pyro Clock of Destiny
Common Card
Trap Card
Move the turn count forward by 1 turn. The turn in which this card is
activated continuous as normal.
PGD-051
Reckless Greed
Rare Card
Trap Card
Draw 2 cards from your Deck and skip your next 2 Draw Phases.
PGD-052
Pharaohs Treasure
Rare Card
Trap Card
After activation, put this card face-up in your Deck and shuffle it.
When
you draw this card, it is immediately sent to the Graveyard. Then add 1
card
in your Graveyard (expect this card) to your hand.
PGD-053
Master Kyonshee
Common Card
Earth/Zombie/4 stars/ATK 1750/DEF 1000
A wandering Kyonshee searching for a strong rival to defeat. They say
he
was known as the master of all martial arts.
PGD-054
Kabazauls
Common Card
Water/Dinosaur/4 stars/ATK 1700/DEF 1500
A huge monster in the shape of a hippopotamus. The sneezing from his
gigantic body is no fierce that people mistake it for a hurricane.
PGD-055
Inpachi
Common Card
Earth/Machine/4 stars/ATK 1600/DEF 1900
A log that attacks lost travelers in the forest. Originally a big
tree, it
was cut down and possessed by a wicked spirit.
PGD-056
Dark Jeroid
Rare Card
Dark/Fiend/4 stars/ATK 1200/DEF 1500
When this monster is Normal Summoned, Flip Summoned, or Special
Summoned,
select 1 face-up monster on the field and decrease its ATK by 800
points.
This effect lasts until the selected card is destroyed or removed from
the
field.
PGD-057
Newdoria
Rare Card
Dark/Fiend/4 stars/ATK 1200/DEF 800
When this card is sent to the Graveyard as a result of battle, select 1
monster on the field and destroy it.
PGD-058
Helpoemer
Ultra Rare
Dark/Fiend/5 stars/ATK 2000/DEF 1400
When this card has been sent to the Graveyard as a result of battle,
this
cards effect is activated. As long as this card exists in the
Graveyard,
your opponent discards 1 card randomly from his/her hand at the end of
his/her Battle Phase. Neither player can Special Summon this card from
the
Graveyard.
PGD-059
Gravekeepers Spy
Short Print
Dark/Spellcaster/4 stars/ATK 1200/DEF2000
FLIP: Select 1 monster that includes Gravekeepers in its card name
with
an ATK of 1500 or less from your Deck and Special Summon it in face-up
Attack or Defense Position. The Deck is then shuffled.
PGD-060
Gravekeepers Curse
Common Card
Dark/Spellcaser/3 stars/ATK 800/DEF 800
When this monster is Normal Summoned, Flip Summoned, or Special
Summoned,
inflict 500 points of Direct Damage to your opponents Life Points.
PGD-061
Gravekeepers Guard
Common Card
Dark/Spellcaster/4 stars/ATK 1000/DEF 1900
FLIP: Select 1 Monster Card on your opponents side of the field
(regardless
of position) and return it to its owners hand.
PGD-062
Gravekeepers Spear Soldier
Short Print
Dark/Spellcaster/4 stars/ATK 1500/DEF 1000
When this card attacks with an ATK that is higher than the DEF of your
opponents Defense Position monster, inflict the difference as Battle
Damage
to your opponents Life Points.
PGD-063
Gravekeepers Vassal
Common Card
Dark/Spellcaster/3 stars/ATK 700/DEF 500
The Battle Damage this card inflicts to your opponents Life Points is
treated as the Effect Damage of this card.
PGD-064
Gravekeepers Watcher
Rare Card
Dark/Spellcaster/4/ATK 1000/DEF 1000
When your opponent activates a card that includes the effect of making
your
opponent discard from his/her hand (this does not include the cost of
discarding costs), you can activate this card by discarding this card
from
your hand to the Graveyard. Negate the activation and effect of the
card and
destroy it.
PGD-065
Gravekeepers Chief
Super Rare
Dark/Spellcaster/5 stars/ATK 1900/DEF 1200
You can have only 2 face-up Gravekeepers Chief on your side of the
field
at any time. As long as this card remains face-up on the field, your
Graveyard is not affected by Necrovalley. When you Tribute Summon
this
monster, you can Special Summon 1 monster that includes Gravekeepers
in
its card name from your Graveyard.
PGD-066
Gravekeepers Cannonholder
Short Print
Dark/Spellcaster/4 stars/ATK 1400/DEF 1200
Offer 1 card that includes Gravekeepers in its card name on your
side of
the field as a tribute to inflict 700 points of Direct Damage to your
opponents Life Points. However, you cannot offer this card or another
Gravekeepers Cannonholder with this cards effect. Monsters used for
a
Tribute Summon or that are offered as Tributes due to other cards
effects
are excluded.
PGD-067
Gravekeepers Assailant
Common Card
Dark/Spellcaster/4 stars/ATK 1500/DEF 1500
You can activate this cards effect only when Necrovalley is active
on the
field. When this card attacks, you can change the battle position of 1
face-up monster on your opponents side of the field.
PGD-068
A Man with Wdjat
Common Card
Dark/Spellcaster/4 stars/ATK 1600/DEF 1600
When you Normal Summon this monster and during each of your following
Standby Phases as long as this card remains face-up on the field,
select 1
Set card on your opponents side of the field and see it. Return the
card to
its original position.
PGD-069
Mystical Knight of Jackal
Ultra Rare
Light/Beast-Warrior/7 stars/ATK 2700/DEF 1200
You can return your opponents own monster that is sent to the
Graveyard by
this monster as a result of battle to the top of his/her Deck.
PGD-070
A Cat of Ill Omen
Common Card
Dark/Beast/2 stars/ATK 500/DEF 300
FLIP: Select 1 Trap Card from your Deck and place it on top of your
Deck. If
Necrovalley is active on the field, you can add the selected card to
your
hand.
PGD-071
Yomi Ship
Common Card
Water/Aqua/3 stars/ATK 800/DEF 1400
When this card is sent to the Graveyard as a result of battle, destroy
the
monster that destroyed this monster.
PGD-072
Winged Sage Falcos
Rare Card
Wind/Winged Beast/4 stars/ATK 1700/DEF 1200
You can return your opponents face-up Attack Position monster that is
sent
to the Graveyard by this monster as a result of battle to the top of
his/her
deck.
PGD-073
An Owl of Luck
Common Card
Wind/Winged Beast/ 2 stars/ATK 300/DEF 500
FLIP: Select 1 Field Magic Card from your Deck and place it on top of
your
Deck. If Necrovalley is active on the field, you can add the selected
card
to your hand.
PGD-074
Charm of Shabti
Common Card
Earth/Rock/1 star/ATK 100/DEF 100
Discard this card from your hand to the Graveyard to make the damage
inflicted to monsters that include Gravekeepers in their card name 0
until the End Phase of the current turn. However, the damage to your
Life
Points is calculated normally.
PGD-075
Cobra Jar
Common Card
Earth/Reptile/2 stars/ATK 600/DEF 300
FLIP: Place 1 Poisonous Snake Token (Reptile-Type/EARTH/3 Stars/ATK
1200/DEF 1200) in Attack and Defense Position on your side of the
field.
When the Poisonous Snake Token is destroyed as a result of battle,
inflict
500 points of Direct Damage to your opponents Life Points.
PGD-076
Spirit Reaper
Rare Card
Dark/Zombie/3 stars/ATK 300/DEF 200
This monster is not destroyed as a result of battle at any time,
although
damage calculation is applied normally. When this card is specifically
designated as a target of the effect of a Magic, Trap, or Effect
Monster
Card, this card is immediately destroyed. When this card attacks your
opponents Life Points directly, 1 card is randomly selected from your
opponents hand and discarded to the Graveyard.
PGD-077
Nightmare Horse
Common Card
Dark/Zombie/2 stars/ATK 500/DEF 400
This monster can attack your opponents Life Points directly even if
there
is a monster on your opponents side of the field.
PGD-078
Reaper on the Nightmare
Super Rare
Dark/Zombie/Fusion/5 stars/ATK 800/DEF 600
Spirit Reaper + Nightmare Horse
This monster is not destroyed as a result of battle at any time
although
damage calculation is applied normally. When this card is specifically
designated as a target of the effect of a Magic, Trap, or Effect
Monster
Card, this card is immediately destroyed. This monster can attack your
opponents Life Points directly even if there is a monster on your
opponent
s side of the field. When this card attacks your opponents Life Points
directly, 1 card is randomly selected from your opponents hand and
discarded to the Graveyard.
PGD-079
Dark Designator
Rare Card
Magic Card
Declare 1 Monster Card name. If the declared card is in your opponents
Deck, add 1 of that card to your opponents hand.
PGD-080
Card Shuffle
Common Card
Magic Card: Continuous
Pay 300 of your own Life Points to shuffle either you or your
opponents
Deck. You can use this effect during your own turn, once per turn.
PGD-081
Reasoning
Common Card
Magic Card
Your opponent calls a Monster Card Level. You then pick up (not draw)
cards
from the top of your Deck until a monster is picked up. If that monster
is
the same Level as the one called by your opponent, all picked up cards
are
sent to the Graveyard. If not, Special Summon the monster that was
picked up
in face-up Attack or Defense Position and send the remaining cards that
were
picked up to the Graveyard.
PGD-082
Dark Room of Nightmare
Super Rare
Magic Card: Continuous
Each time you inflict damage other than Battle Damage to your
opponents
Life Points, inflict 300 points of Direct Damage to your opponents
Life
Points. This cards effect is not applied to the effect of Dark Room
of
Nightmare.
PGD-083
Different Dimension Capsule
Common Card
Magic Card
After this card is activated, it remains face-up on the field until
your 2nd
Standby Phase. Select 1 card from your Deck, then shuffle your Deck.
Remove
it from play and place face-down. During your 2nd Standby Phase,
destroy
this card and add the removed card to your hand
PGD-084
Necrovalley
Super Rare
Magic Card: Field
As long as this card remains face-up on the field, all effects of
Magic,
Trap, and/or Effect Monster Cards that involve Graveyards are negated
and
neither player can remove cards in the Graveyards from play. In
addition,
increase the ATK and DEF of all monsters that includes Gravekeepers
in
their card name by 500 points.
PGD-085
Buster Rancher
Common Card
Magic Card: Equip
Only a monster with an ATK equal to 1000 or less can be equipped with
this
card. During damage calculation, increase the ATK of the monster
equipped
with this card by 2500 points only when the opponents monster that
battles
is in Attack Position and its ATK is equal to 2500 or more, OR when the
opponents monster that battles is in Defense Position and its DEF is
equal
to 2500 or more.
PGD-086
Hieroglyph Lithograph
Common Card
Magic Card
Pay 1000 of your own Life Points. During the current Duel, the limit of
your
hand at your End Phase becomes 7 cards.
PGD-087
Dark Snake Syndrome
Common Card
Magic Card: Continuous
Inflict Direct Damage to you and your opponents Life Points during
each of
your Standby Phases. The first damage begins at 200 points and is
doubled
following each of your Standby Phases.
PGD-088
Terraforming
Short Print
Magic Card
Add 1 Field Magic Card from your Deck to your hand. Then shuffle your
Deck.
PGD-089
Banner of Courage
Common Card
Magic Card: Continuous
During your Battle Phase only, increase the ATK of all monsters on your
side
of the field by 200 points.
PGD-090
Metamorphosis
Common Card
Magic Card
Offer 1 monster on your side of the field as a Tribute to Special
Summon 1
Fusion Monster of the same Level in face-up Attack or Defense Position
from
your Fusion Deck. Monsters used for a Tribute Summon or that are
offered as
Tribute due to other cards effects are excluded.
PGD-091
Royal Tribute
Common Card
Magic Card
This card can only be activated when your Necrovalley is active on
the
field. Both players must discard all monster cards in their hand to the
Graveyard.
PGD-092
Reversal Quiz
Short Print
Magic Card
Send all cards in your hand and on your side of the field to the
Graveyard.
Call the Type of card (Monster, Magic, or Trap) on top of your deck. If
you
call it right, exchange your current Life Points with your opponents
current ones.
PGD-093
Coffin Seller
Rare
Trap Card: Continuous
Each time your opponents Monster Cards are sent to the Graveyard,
inflict
300 points of Direct Damage to your opponents Life Points.
PGD-094
Curse of Aging
Common Card
Trap Card
Discard 1 card from your hand. Decrease the ATK and DEF of all monsters
on
your opponents side of the field by 500 points until the end of the
turn
this card is activated.
PGD-095
Barrel Behind the Door
Super Rare
Trap Card: Counter-Trap
When an effect that inflicts damage to Life Points is activated (except
Battle Damage), switch the damage you receive to your opponents Life
Points.
PGD-096
Raigeki Break
Short Print
Trap Card
Discard 1 card from your hand to the Graveyard to destroy 1 card on the
field.
PGD-097
Narrow Passage
Common Card
Trap Card: Continuous
This card can only be activated when both players have 2 monsters or
less on
either side of the field. Once this card is activated, both players can
only
Normal Summon or Set up to 2 additional monsters as long as this card
remains face-up on the field.
PGD-098
Disturbance Strategy
Common Card
Trap Card
Your opponent puts all cards in his/her hand back into his/her Deck.
The
Deck is then shuffled. Your opponent then draws the same number of
cards
that he/she put into his/her Deck.
PGD-099
Trap of Board Eraser
Super Rare
Trap Card: Counter-Trap
When an effect that inflicts damage to Life Points is activated (except
Battle Damage), negate the damage to your Life Points. Your opponent
then
selects 1 card from his/her hand and discards it to his/her Graveyard.
PGD-100
Rite of Spirit
Common Card
Trap Card
Select 1 Monster Card that includes Gravekeepers in its card name
from
your Graveyard and Special Summon it in face-up Attack or Defense
Position.
This cards activation and effect is not affected by Necrovalley.
PGD-101
Non Aggression Area
Common Card
Trap Card
You can only activate this card during your Standby Phase. Discard 1
card
from your hand to the Graveyard. Your opponent cannot Normal Summon,
Set
and/or Special Summon during the next turn.
PGD-102
D. Tribe
Common Card
Trap Card
All monsters on your side of the field are treated as Dragon-Types
until the
end of the turn this card is activated.
PGD-103
Byser Shock
Ultra Rare
Dark/Fiend/5 stars/ATK 800/DEF 600
When this card is Normal Summoned, Flip Summoned, or Special Summoned,
return all Set cards on the field to their owners respective hands.
PGD-104
Question
Ultra Rare
Magic Card
When activating this card, your opponent cannot check cards in the
Graveyard. Your opponent calls the name of the first monster card found
at
the bottom of your Graveyard. If he/she call it right, the monster is
removed from play. If he/she call it wrong, the monster is Special
Summoned
on your side of the field in face-up Attack or Defense Position.
PGD-105
Rope of Life
Ultra Rare
Trap Card
This card can only be activated by discarding your entire hand when 1
of
your own monsters is sent to the Graveyard as a result of battle.
Special
Summon the monster just sent to the Graveyard in face-up Attack or
Defense
Position, and increase its ATK by 800 points.
PGD-106
Nightmare Wheel
Ultra Rare
Trap Card: Continuous
Select 1 monster. As long as this card remains face-up on the field,
the
selected monster cannot attack or change its battle position except by
the
effect of a Magic, Trap, or Effect Monster Card. This card inflicts 500
points of Direct Damage to your opponents Life Points during each of
your
Standby Phases. When the selected monster is destroyed or removed from
the
field, this card is also destroyed.
PGD-107
Lava Golem
Retail Secret Rare
Fire/Fiend/8 stars/ATK 3000/DEF 2500
This monster must be Special Summoned on your opponents side of the
field
by offering 2 monsters on your opponents side of the field as a
Tribute.
This card inflicts 1000 points of Direct Damage to the Life Points of
this
cards controller during each of his/her Standby Phases. When you
Special
Summon this monster, you cannot Normal Summon or Set a monster during
the
same turn.