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Here it is...

LOD-000 Yata-Garasu
Monster ~ Secret Rare
WIND - Fiend/Spirit
Level 2 ~ 200/100
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Draw Phase.
Card ID No. 03078576

LOD-001 Dark Ruler Ha Des
Monster ~ Ultra Rare
DARK - Fiend/Effect
Level 6 ~ 2450/1600
Effect: As long as this card remains face-up on the field, negate the effects of Effect Monsters destroyed by Fiend-Type monsters on your side of the field in Battle. This card cannot be Special Summoned from the Graveyard.
Card ID No. 53982768

LOD-002 Dark Balter the Terrible
Monster ~ Super Rare
DARK - Fiend/Fusion/Effect
Level 5 ~ 2000/1200
"Possessed Dark Soul" + "Frontier Wiseman"
Effect: This monster can only be Fusion Summoned by the above Fusion-Material Monsters. When a Normal Magic Card is activated, negate the effect by paying 1000 Life Points. Also negate the effect of an Effect Monster that is destroyed by this monster in Battle.
Card ID No. 80071763

LOD-003 Lesser Fiend
Monster ~ Rare
DARK - Fiend/Effect
Level 5 ~ 2100/1000
Effect: As long as this monster remains face-up on the field, monsters destroyed by this monster in battle are removed from play instead of being sent to the Graveyard.
Card ID No. 16475472

LOD-004 Possessed Dark Soul
Monster ~ Common
DARK - Fiend/Effect
Level 3 ~ 1200/800
Effect: Offer this face-up card as a Tribute to take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are destroyed or removed from the field.
Card ID No. 52860176

LOD-005 Winged Minion
Monster ~ Common
DARK - Fiend/Effect
Level 2 ~ 700/700
Effect: Offer this face-up card as a Tribute to select 1 Fiend-Type monster and increase its ATK and DEF by 700 points as long as it remains face-up on the field.
Card ID No. 89258225

LOD-006 Skull Knight #2
Monster ~ Common
DARK - Fiend/Effect
Level 3 ~ 1000/1200
Effect: If you Tribute Summon a monster by offering this monster as a Tribute, Special Summon 1 "Skull Knight #2" from your Deck in face-up Attack or Defense Position. Your Deck is then shuffled.
Card ID No. 15653824

LOD-007 Ryu-Kishin Clown
Monster ~ Common
DARK - Fiend/Effect
Level 2 ~ 800/500
Effect: When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.
Card ID No. 42647539

LOD-008 Twin-Headed Wolf
Monster ~ Common
DARK - Fiend/Effect
Level 4 ~ 1500/1000
Effect: When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card in battle.
Card ID No. 88132637

LOD-009 Opticlops
Monster ~ Rare
DARK - Fiend
Level 4 ~ 1800/1700
A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
Card ID No. 14531242

LOD-010 Bark of Dark Ruler
Trap ~ Common
TRAP - Normal
You can activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay your Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn.
Card ID No. 41925941

LOD-011 Fatal Abacus
Trap ~ Rare
TRAP - Continuous
As long as this card remains face-up on the field, each time 1 Monster Card is sent from the field to the Graveyard, inflict 500 points of Direct Damage per card to the respective card owners' Life Points.
Card ID No. 77910045

LOD-012 Life Absorbing Machine
Trap ~ Common
TRAP - Continuous
As long as this card remains face-up on the field, increase your Life Points by an amount equal to half of the total Life Points you have paid in your very last turn.
Card ID No. 14318794

LOD-013 The Puppet Magic of Dark Ruler
Magic ~ Common
MAGIC - Normal
Select 1 Fiend-Type monster from your Graveyard. Remove monsters on your side of the field from play whose total Level Stars exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.
Card ID No. 40703393

LOD-014 Soul Demolition
Trap ~ Common
TRAP - Continuous
You can activate this card's effect only when you have a Fiend-Type monster on your side of the field. You must pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard and remove them from play.
Card ID No. 76297408

LOD-015 Double Snare
Magic ~ Common
MAGIC - Normal
Select 1 face-up card on the field that has the effect that negates Trap Cards' effects and destroy it.
Card ID No. 03682106

LOD-016 Freed the Matchless General
Monster ~ Ultra Rare
EARTH - Warrior/Effect
Level 5 ~ 2300/1700
Effect: Negate the effect of a Magic Card that specifically designates this card as a target and destroy it. As long as this card remains face-up on the field, you can add a Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing a card during your Draw Phase. Your Deck is then shuffled.
Card ID No. 49681811

LOD-017 Throwstone Unit
Monster ~ Common
EARTH - Warrior/Effect
Level 4 ~ 900/2000
Effect: Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.
Card ID No. 76075810

LOD-018 Marauding Captain
Monster ~ Ultra Rare
EARTH - Warrior/Effect
Level 3 ~ 1200/400
Effect: As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower monster from your hand.
Card ID No. 02460565

LOD-019 Ryu Senshi
Monster ~ Super Rare
EARTH - Warrior/Fusion/Effect
Level 6 ~ 2000/1200
"Warrior Dai Grepher" + "Spirit Ryu" Effect: This monster can only be Fusion Summoned by the above Fusion-Material Monsters. Negate the effect of a Trap Card by paying 1000 Life Points. Also negates the effect of a Magic Card that specifically designates this card as a target and destroys it.
Card ID No. 49868263

LOD-020 Warrior Dai Grepher
Monster ~ Common
EARTH - Warrior
Level 4 ~ 1700/1600
The warrior who can manipulate dragons. Nobody knows his mysterious past.
Card ID No. 75953262

LOD-021 Mysterious Guard
Monster ~ Common
EARTH - Spellcaster/Effect
Level 3 ~ 800/1200
Effect: FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.
Card ID No. 01347977

LOD-022 Frontier Wiseman
Monster ~ Common
EARTH - Spellcaster/Effect
Level 3 ~ 1600/800
Effect: As long as this card remains face-up on your side of the field, it negates the effects of Magic Cards that designate Warrior-Type monsters on your side of the field as targets and destroys the Magic Card.
Card ID No. 38742075

LOD-023 Exiled Force
Monster ~ Super Rare
EARTH - Warrior/Effect
Level 4 ~ 1000/1000
Effect: Offer face-up this card on your side of the field as a Tribute to destroy 1 monster on the field. If this card is used for a Tribute Summon or this card is offered as a Tribute due to other cards' effects, this card's effect is not activated.
Card ID No. 74131780

LOD-024 The Hunter with 7 Weapons
Monster ~ Common
EARTH - Warrior/Effect
Level 3 ~ 1000/600
Effect: When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.
Card ID No. 01525329

LOD-025 Shadow Tamer
Monster ~ Rare
EARTH - Warrior/Effect
Level 3 ~ 800/700
Effect: FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the turn.
Card ID No. 37620434

LOD-026 Dragon Manipulator
Monster ~ Common
EARTH - Warrior/Effect
Level 3 ~ 700/800
Effect: FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the turn.
Card ID No. 63018132

LOD-027 The A. Force
Magic ~ Rare
MAGIC - Continuous
For every face-up Warrior-Type and Spellcaster-Type monster on your side of the field, increase the ATK of all Warrior-Type monsters on your side of the field by 200 points.
Card ID No. 00403847

LOD-028 Reinforcement of the Army
Magic ~ Super Rare
MAGIC - Normal
Move 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled.
Card ID No. 32807846

LOD-029 Array of Revealing Light
Magic ~ Rare
MAGIC - Field
Declare 1 Type of monster. Any monster of the selected Type cannot attack during the turn it is Summoned (including Flip Summon and Special Summon).
Card ID No. 69296555

LOD-030 The Warrior Returning Alive
Magic ~ Rare
MAGIC - Normal
Select 1 Warrior-Type monster in your Graveyard and return it to your hand.
Card ID No. 95281259

LOD-031 Ready for Intercepting
Trap ~ Common
TRAP - Normal
Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.
Card ID No. 31785398

LOD-032 A Feint Plan
Trap ~ Common
TRAP - Normal
A player cannot attack face-down monsters during this turn.
Card ID No. 68170903

LOD-033 Emergency Provisions
Magic ~ Common
MAGIC - Quick-Play
Send Magic or Trap Cards on your side of the field to the Graveyard to increase your Life Points by 1000 points per card. This card is excluded.
Card ID No. 53046408

LOD-034 Tyrant Dragon
Monster ~ Ultra Rare
FIRE - Dragon/Effect
Level 8 ~ 2900/2500
Effect: When there is a monster on your opponent's side of the field after the first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that specifically designates this card as a target and destroy it. If this monster is Special Summoned from the Graveyard, you must offer 1 Dragon-Type monster on your side of the field as a Tribute.
Card ID No. 94568601

LOD-035 Spear Dragon
Monster ~ Super Rare
WIND - Dragon/Effect
Level 4 ~ 1900/0
Effect: If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step.
Card ID No. 31553716

LOD-036 Spirit Ryu
Monster ~ Common
WIND - Dragon/Effect
Level 4 ~ 1000/1000
Effect: Each time you discard 1 Dragon-Type monster from your hand to the Graveyard during your Battle Step, increase the ATK and DEF of this monster by 1000 points until the End Step of that turn.
Card ID No. 67957315

LOD-037 The Dragon Dwelling In The Cave
Monster ~ Common
WIND - Dragon
Level 4 ~ 1300/2000
A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.
Card ID No. 93346024

LOD-038 Lizard Soldier
Monster ~ Common
WIND - Dragon
Level 3 ~ 1100/800
A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.
Card ID No. 20831168

LOD-039 Field Skull Dragon
Monster ~ Super Rare
WIND - Dragon/Fusion/Effect
Level 5 ~ 2000/1200
"Cave Dragon" + "Lesser Fiend"
Effect: This monster can only be Fusion Summoned by the above Fusion-Material Monsters. As long as this card remains face-up on the field, negate all Flip Effect Monsters' effects. In addition, negate the effects of a Trap Card that specifically designates this card as a target and destroy it.
Card ID No. 66235877
 
LOD-040 Cave Dragon
Monster ~ Common
WIND - Dragon/Effect
Level 4 ~ 2000/100
Effect: If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this monster cannot attack.
Card ID No. 93220472

LOD-041 Gray Wing
Monster ~ Common
WIND - Dragon/Effect
Level 3 ~ 1300/700
Effect: Discard 1 card from your hand during Main Phase 1. This monster can attack twice during the Battle Phase of any turn this effect is used.
Card ID No. 29618570

LOD-042 Troop Dragon
Monster ~ Common
WIND - Dragon/Effect
Level 2 ~ 700/800
Effect: When this card is destroyed and sent to the Graveyard, take 1 "Troop Dragon" from your Deck and Special Summon it to the field in face-up Attack or Defense Position. The Deck is then shuffled.
Card ID No. 55013285

LOD-043 The Dragon's Bead
Trap ~ Rare
TRAP - Continuous
Discard 1 card from your hand to negate the effect of a Trap Card that specifically designates 1 face-up Dragon-Type monster as a target and destroy it.
Card ID No. 92408984

LOD-044 A Wingbeat of Giant Dragon
Magic ~ Common
MAGIC - Normal
Return 1 face-up Level 5 or higher Dragon-Type monster on your side of the field to the owner's hand and destroy all Magic and Trap Cards on the field.
Card ID No. 28596933
LOD-045 Dragon's Gunfire
Magic ~ Common
MAGIC - Normal
You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects:
- Inflict 800 points of Direct Damage to your opponent's Life Points.
- Destroy 1 face-up monster with a DEF of 800 points or less.
Card ID No. 55991637

LOD-046 Stamping Destruction
Magic ~ Common
MAGIC - Normal
You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Destroy 1 Magic or Trap Card on the field to inflict 500 points of Direct Damage to the destroyed card's controller.
Card ID No. 81385346

LOD-047 Super Rejuvenation
Magic ~ Common
MAGIC - Quick-Play
During the End Phase of the turn this card is activated, draw 1 card for each Dragon-Type monster discarded from your hand and/or offered as a Tribute during this turn.
Card ID No. 27770341

LOD-048 Dragon's Rage
Trap ~ Common
TRAP - Continuous
As long as this card remains face-up on the field, when Dragon-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
Card ID No. 54178050

LOD-049 Burst Breath
Trap ~ Common
TRAP - Normal
Offer 1 Dragon-Type monster on your side of the field as a Tribute to destroy all face-up monsters on the field whose DEF is equal to or lower than the ATK of the Tribute monster.
Card ID No. 80163754

LOD-050 Lesser Dragon
Monster ~ Super Rare
WIND - Dragon
Level 6 ~ 2400/1400
This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.
Card ID No. 17658803

LOD-051 Robotic Knight
Monster ~ Common
FIRE - Machine
Level 4 ~ 1600/1800
The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.
Card ID No. 44203504

LOD-052 Wolf Axwielder
Monster ~ Common
EARTH - Beast-Warrior
Level 4 ~ 1650/1000
Once it has started battle, this monster attacks fiercely and cannot stop.
Card ID No. 56369281

LOD-053 The Illusionary Gentleman
Monster ~ Common
DARK - Spellcaster
Level 4 ~ 1500/1600
Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes.
Card ID No. 83764996

LOD-054 Robolady
Monster ~ Common
EARTH - Machine
Level 3 ~ 450/900
A warrior fully covered with metal. It upgrades by fusing with "Roboyarou".
Card ID No. 92421852

LOD-055 Roboyarou
Monster ~ Common
EARTH - Machine
Level 3 ~ 900/450
A warrior fully covered with metal. It upgrades by fusing with "Robolady".
Card ID No. 38916461

LOD-056 Fiber Jar
Monster ~ Ultra Rare
EARTH - Plant/Effect
Level 3 ~ 500/500
Effect: FLIP: Both players unite all their respective cards on the field, in their hands, and in their Graveyards with their respective Decks and shuffle them. Then both players draw 5 cards from their shuffled Decks.
Card ID No. 78706415

LOD-057 Serpentine Princess
Monster ~ Common
WATER - Reptile/Effect
Level 4 ~ 1400/2000
Effect: If this face-up card is sent directly from the field to your Deck, Special Summon 1 Level 3 or lower monster from your Deck.
Card ID No. 71829750

LOD-058 Patrician of Darkness
Monster ~ Common
DARK - Zombie/Effect
Level 5 ~ 2000/1400
Effect: As long as this monster remains face-up on the field, the controller of this card selects the targets of his/her opponent's attacks.
Card ID No. 19153634
LOD-059 Thunder Nyan Nyan
Monster ~ Rare
LIGHT - Thunder/Effect
Level 4 ~ 1900/800
Effect: If there is a non-LIGHT monster on your side of the field, this face-up card is immediately destroyed.
Card ID No. 70797118

LOD-060 Gradius' Option
Monster ~ Common
LIGHT - Machine/Effect
Level 3 ~ 0/0
Effect: This monster can only be Special Summoned by selecting 1 "Gradius" on your side of the field. The ATK and DEF of this monster is always applied to the ATK and DEF of the selected "Gradius". If the selected "Gradius" is destroyed or removed from the field, this card is also destroyed.
Card ID No. 14291024

LOD-061 Woodland Sprite
Monster ~ Common
EARTH - Plant/Effect
Level 3 ~ 900/400
Effect: Send an Equip Magic Card equipped to this monster to the Graveyard to inflict 500 points of Direct Damage per Equip Magic Card to your opponent's Life Points.
Card ID No. 06979239

LOD-062 Airknight Parshath
Monster ~ Ultra Rare
LIGHT - Fairy/Effect
Level 5 ~ 1900/1400
Effect: When this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your deck.
Card ID No. 18036057

LOD-063 Twin-Headed Behemoth
Monster ~ Super Rare
WIND - Dragon/Effect
Level 3 ~ 1500/1200
Effect: If this monster is destroyed and sent to the Graveyard, this monster is Special Summoned with an ATK and DEF of 1000 during the End Phase of the turn. This effect can be used only once during the current Duel.
Card ID No. 43586926

LOD-064 Maharaghi
Monster ~ Common
EARTH - Rock/Spirit
Level 4 ~ 1200/1700
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card is Normal Summoned, Flip Summoned or flipped face-up, see 1 card on the top of your Deck during your next Draw Phase before you draw, and return the card to the top or the bottom of your Deck.
Card ID No. 40695128

LOD-065 Inaba White Rabbit
Monster ~ Common
EARTH - Beast/Spirit
Level 2 ~ 700/500
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.
Card ID No. 77084837

LOD-066 Susa Soldier
Monster ~ Rare
EARTH - Thunder/Spirit
Level 4 ~ 2000/1600
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.
Card ID No. 40473581

LOD-067 Yamata Dragon
Monster ~ Ultra Rare
FIRE - Dragon/Spirit
Level 7 ~ 2600/3100
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand.
Card ID No. 76862289

LOD-068 Great Long Nose
Monster ~ Common
DARK - Beast-Warrior/Spirit
Level 5 ~ 1900/1700
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Battle Phase.
Card ID No. 02356994

LOD-069 Otohime
Monster ~ Common
LIGHT - Spellcaster/Spirit
Level 3 ~ 0/100
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card is Normal Summoned, Flip Summoned or flipped face-up, you can change the battle position of 1 monster on your opponent's side of the field.
Card ID No. 39751093

LOD-070 Hino-Kagu-Tsuchi
Monster ~ Ultra Rare
FIRE - Pyro/Spirit
Level 8 ~ 2800/2900
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw.
Card ID No. 75745607

LOD-071 Asura Priest
Monster ~ Super Rare
LIGHT - Fairy/Spirit
Level 4 ~ 1700/1200
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This card can attack all monsters on your opponent's side of the field. You cannot attack your opponent directly if you attack any monsters first.
Card ID No. 02134346

LOD-072 Fushi No Tori
Monster ~ Common
FIRE - Winged-Beast/Spirit
Level 4 ~ 1200/0
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.
Card ID No. 38538445

LOD-073 Super Robolady
Monster ~ Common
EARTH - Machine/Fusion/Effect
Level 6 ~ 1200/500
"Robolady" + "Roboyarou"
Effect: You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.
Card ID No. 75923050

LOD-074 Super Roboyarou
Monster ~ Common
EARTH - Machine/Fusion/Effect
Level 6 ~ 1200/500
"Robolady" + "Roboyarou"
Effect: You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.
Card ID No. 01412158

LOD-075 Fengsheng Mirror
Magic ~ Common
MAGIC - Normal
Look at your opponent's hand. Select and discard 1 Spirit monster to the Graveyard if Spirit monsters exist in his/her hand.
Card ID No. 37406863

LOD-076 Spring of Rebirth
Magic ~ Common
MAGIC - Continuous
Increase your Life Points by 500 points every time monsters return from the field to the owner's hand.
Card ID No. 94425169

LOD-077 Heart of Clear Water
Magic ~ Common
MAGIC - Equip
If the equipped monster's ATK is 1300 or higher, this card is automatically destroyed. The monster equipped with this card is not destroyed in battle or by the effect of a card that specifically designates a target. Battle Damage is calculated normally.
Card ID No. 64801562

LOD-078 A Legendary Ocean
Magic ~ Common
MAGIC - Field
This card's name is treated as "Umi". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points.
Card ID No. 00295517

LOD-079 Fusion Sword Murasame Blade
Magic ~ Rare
MAGIC - Equip
This card can only be equipped to Warrior-Type monsters. A monster equipped with this card increases its ATK by 800 points. This card cannot be destroyed by effects that destroy Magic Cards.
Card ID No. 37684215
 
LOD-080 Smoke Grenade of the Thief
Magic ~ Common
MAGIC - Equip
When this Equip Magic Card is active and is destroyed due to a card effect, look at your opponent's hand. Select 1 card from his/her hand and discard it to the Graveyard.
Card ID No. 63789924

LOD-081 Creature Swap
Magic ~ Ultra Rare
MAGIC - Normal
Both players select 1 monster on their respective fields and switch control of them to each other. The battle positions of these cards cannot change during the turn this card is activated.
Card ID No. 31036355

LOD-082 Spiritual Energy Settle Machine
Magic ~ Common
MAGIC - Continuous
As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases to keep this card's effect active. If you cannot discard, this card is destroyed. If this card is destroyed or removed from the field, all face-up Spirit monsters must return to the owners' hands immediately.
Card ID No. 99173029

LOD-083 Second Coin Toss
Magic ~ Rare
MAGIC - Continuous
As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss.
Card ID No. 36562627

LOD-084 Convulsion of Nature
Magic ~ Common
MAGIC - Continuous
As long as this card remains face-up on the field, both players must turn their respective Decks upside down and continue the current Duel.
Card ID No. 62966332

LOD-085 The Secret of the Bandit
Magic ~ Common
MAGIC - Normal
This card can only be activated during Main Phase 1. Select 1 monster on your side of the field. Each time the selected monster inflicts Battle Damage, your opponent must discard 1 card randomly during the turn this card is activated.
Card ID No. 99351431

LOD-086 After Genocide
Magic ~ Rare
MAGIC - Normal
This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.
Card ID No. 25345186

LOD-087 Magic Reflector
Magic ~ Rare
MAGIC - Normal
Select 1 Magic Card that remains face-up on the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed.
Card ID No. 61844784

LOD-088 Blast with Chain
Trap ~ Rare
TRAP - Normal
After activation, this card is treated as an Equip Magic Card. Select 1 monster you control and equip it with this card to increase the ATK of the selected monster by 500 points. When this card is destroyed by the effect of another card, select 1 card on the field and destroy it.
Card ID No. 98239899

LOD-089 Disappear
Trap ~ Common
TRAP - Normal
Select 1 card from your opponent's Graveyard and remove it from play.
Card ID No. 24623598

LOD-090 Bubble Crush
Trap ~ Common
TRAP - Normal
This card can only be activated when any player has more than 6 cards on the field and/or in their hand. The player(s) must then select and send cards to their respective Graveyards until the amount remaining on the field and their hand is 5.
Card ID No. 61622107

LOD-091 Royal Oppression
Trap ~ Rare
TRAP - Continuous
Pay 800 Life Points to negate a Special Summon of a monster and the effect of a card that Special Summons a monster and destroy it. Both you and your opponent can use this effect as long as this card remains face-up on the field.
Card ID No. 93016201

LOD-092 Bottomless Trap Hole
Trap ~ Rare
TRAP - Normal
When your opponent Normal Summons, Flip Summons, or Special Summons a monster with an ATK of 1500 or more, the monster is destroyed and removed from play.
Card ID No. 29401950

LOD-093 Bad Reaction to Simochi
Trap ~ Common
TRAP - Continuous
As long as this card remains face-up on the field, the effect of increasing your opponent's Life Points is negated and changed to inflict the same amount of points in Direct Damage to your opponent's Life Points.
Card ID No. 40633297

LOD-094 Ominous Fortunetelling
Trap ~ Common
TRAP - Continuous
During your Standby Phase, select 1 card randomly from your opponent's hand and call the Type of card (Monster, Magic, or Trap). If you call it right, inflict 700 points of Direct Damage to your opponent's Life Points. You can use this effect only once per turn.
Card ID No. 56995655

LOD-095 Spirit's Invitation
Trap ~ Common
TRAP - Continuous
Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.
Card ID No. 92394653

LOD-096 Nutrient Z
Trap ~ Common
TRAP - Normal
This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points.
Card ID No. 29389368

LOD-097 Drop Off
Trap ~ Super Rare
TRAP - Normal
This card can only be activated during your opponent's Draw Phase. Your opponent must discard the card he/she draws to the Graveyard from their hand immediately.
Card ID No. 55773067

LOD-098 Fiend Comedian
Trap ~ Common
TRAP - Normal
Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.
Card ID No. 81172176

LOD-099 Last Turn
Trap ~ Ultra Rare
TRAP - Normal
This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. Your opponent must then Special Summon 1 monster from his/her Deck in face-up Attack Position and attack your selected monster. Any Battle Damage from this battle is treated as 0. The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW.
Card ID No. 28566710

LOD-100 Injection Fairy Lily
Monster ~ Secret Rare
EARTH - Spellcaster/Effect
Level 3 ~ 400/1500
Effect: This card's effect can be activated only during the Damage Step of either player's turn. Pay 2000 Life Points to increase the ATK of this monster by 3000 points only during the Damage Step.
Card ID No. 79575620